Não conhecido detalhes sobre 33 Immortals Gameplay



has a hub world, The Dark Woods, that players return to after each loop. This is where you’re able to apply upgrades, equip new weapons, alter your appearance and get some training in.

Combat has a satisfying impact, though some may find it clunky when using some weapons in particular, and the tutorial could do more to ease new players in. With its striking art, rich world-building, and MMO-lite mechanics, the game has a strong foundation. The game is only now starting its early access, so if Thunder Lotus refines onboarding, enhances communication, and polishes movement, 33 Immortals will become a standout in the genre. Pros

Experience your soul’s epic journey through the afterlife rendered in beautiful hand-drawn animation. 33 Immortals is a unique take on Dante Alighieri’s literary masterpiece, the Divine Comedy.

Each one doesn’t have a lot of power in their hands alone, but even Hell itself can be taken down with enough unity and coordination. At least I hope so, since non-e of the runs I did with my teammates ended up beating even Lucifer at his domain.

While players have more than one wheel of emoticons, they’re still not enough to communicate effectively. Screenshot via Dot Esports

’ art style really shines: Lucifer is a big blue beast who feels ripped straight out of He-Man and the Masters of the Universe

Nous surveillons donc son développement avec un grand intérêt. En attendant sa sortie en 1.0, nous n’allons en tout cas pas bouder notre plaisir de replonger en Enfer, cette fois avec des amis, pour botter les fesses de Lucifer et voir les autres défis diaboliques qui attendent notre âme en peine et 32 autres compagnons. 

Large-scale multiplayer games aren’t uncommon, and the same goes for roguelikes with meta progression and precise combat as well as titles that require cooperative play against hordes of enemies.

, the “cozy management game about dying” that went on to sell millions since 2020. If you follow the studio’s history though, you’ll see it jumping between multiple genres over the years, and its latest project, 33 Immortals

Nearby, Charon manages cosmetics, all currently unlockable for free using cosmetic tokens found in runs. To the north, Beatrice grants you Feats, which unlock new gameplay features, while the 33 Immortals Gameplay eight Weapon Altars around her will let you pick which one you want to defy divine judgement with.

That also means you can join an open game at any time – there are more than enough enemies around should I just want a quick “pick-up and raid” session to earn some Shards to spend on cosmetics and Perks in The Dark Woods, your home base on this adventure. Having a constant flow of Souls in and out Inferno also fits nicely within the narrative of 33 Immortals

Unfortunately, I can’t judge the game based on promised features. Thankfully, this multiplayer twist on the roguelike genre is enough of a draw alone for me to recommend 33 Immortals.

is masterfully crafted, making every hit and enemy attack feel weighty and impactful. Each sound is drawn out to perfection, whether it’s the satisfying clash of weapons or the eerie whispers of the damned in the background. The soundtrack complements this beautifully—calm and atmospheric during exploration, yet swelling into epic intensity when battles heat up.

You start a run by picking a weapon — justice sword, sloth staff or greed daggers — and each has a special ability that only works when three players stand together and activate it. It’s different for each weapon, but the effect is consistently grand. I stuck with the Staff of Sloth, a weapon that flings purple balls of magic and whose special ability slows enemies across a large swath of the battlefield.

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